A downloadable Unity asset pack

Buy Now$40.00 USD or more

Unity Base Building System is a lightweight building placement toolkit for Unity.

It gives you a clean and reusable foundation for:

- selecting buildings from UI

- grid-based placement

- ghost preview

- valid / invalid placement feedback

- occupied cell blocking

- resource-based build costs

- destroy mode

- partial refund on destroy

The included demo scene shows a complete building loop:

- select a building type

- move the ghost preview over the grid

- place buildings on valid cells

- block placement on occupied cells

- spend demo resources to build

- destroy placed buildings

- recover part of the cost through refunds

Included:

- BuildingResourceType

- BuildingResourceEntry

- BuildingResourceManager

- BuildingCost

- BuildingData ScriptableObject

- PlacedBuilding

- BuildingGhost

- BuildingManager

- BuildingUI

- BuildingActionButton

- BuildingDemoBootstrap

- Demo scene

- README + license

Best for:

- city-builder prototypes

- strategy prototypes

- survival building systems

- management games

- solo Unity developers

- developers who want a clean building placement foundation

Tested with:

- Unity 6 / 6000.3.4f1

Important:

This is a Unity asset pack / source code package.

It is not a standalone game or executable.

Purchase

Buy Now$40.00 USD or more

In order to download this Unity asset pack you must purchase it at or above the minimum price of $40 USD. You will get access to the following files:

BaseBuildingSystem_v1_0.zip 41 kB

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